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AI Insights · Timothy · July 2024

Top 5 Sports Games on iOS in Denmark Q2 2024

In Q2 2024, the top sports games on iOS in Denmark showed varied performance in terms of revenue, downloads, and active users. Discover the trends for each leading app.

Top 5 Sports Games on iOS in Denmark Q2 2024

In the second quarter of 2024, the top 5 sports games on the iOS platform in Denmark demonstrated diverse trends in revenue, downloads, and weekly active users. Here’s a closer look at the performance of each app based on data from Sensor Tower.

EA SPORTS FC™ Mobile Soccer saw a fluctuating revenue trend, starting at about $6K in early April and peaking at around $13K by the end of April. After a slight dip, revenue rose again to approximately $12K in early June, stabilizing around $10K towards the end of the quarter. Downloads showed a consistent upward trend, starting from 341 in early April and reaching 1.3K by the end of June. Weekly active users remained stable, increasing slightly from 15.4K to 16.4K over the quarter.

Top Eleven Be a Soccer Manager experienced a varied revenue pattern, starting at $7.1K in early April and peaking at $8.7K by the end of April. Revenue saw a dip in mid-May but recovered to about $7.6K by the end of June. Downloads were relatively stable with a notable increase to 679 in the last week of June. Weekly active users also saw a gradual increase from 3.6K in early April to 3.7K by the end of June.

Golf Clash: Play With Friends showed a mixed revenue trend, starting at $3.8K in early April, peaking at $7K in early May, and then fluctuating around $4.5K to $6.5K through the quarter. Downloads were generally low but spiked to 144 in early June. Weekly active users remained relatively stable, with minor fluctuations around 400 users throughout the quarter.

F1 Clash - Car Racing Manager had a dynamic revenue trend, beginning at $1.1K in early April, peaking at $5.2K in mid-May, and then stabilizing around $2.6K to $5.3K towards the end of June. Downloads were modest but showed a steady increase, reaching 406 by mid-June. Weekly active users saw a steady rise from 2.1K in early April to 2.7K by early June, with a slight dip towards the end of the quarter.

Fishing Clash: Sport Simulator displayed a varied revenue trend, starting at $4.2K in early April, dropping to around $1K in mid-May, and then fluctuating between $1.1K to $2.6K towards the end of June. Downloads were generally low but spiked to 151 in early June. Weekly active users showed minor fluctuations, peaking at 250 in mid-June and ending the quarter at 226.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024